Video games have been the simulation of your wildest dreams and scenarios you can ever encounter. You can be a sports general manager of an NBA team in NBA 2K series, a firearms expert in Call Of Duty, or the richest and most notorious gangster in GTA but still you may need to check AFK Arena Contact Us page to contact them.

As there have been large markets for games that entertain people, there are also simulation games that aim to educate. From driving vehicles to medical procedures, these games have platforms from standard screens to VR headsets. One of the unexpected groups of people that can benefit from these is astronauts.

Why It Is Needed

Level Ex is a game manufacturer focusing on medical procedures. Recently, they accepted a grant from the Translational Research Institute for Space Health, or TRISH, to create simulation programs for NASA.

The need arises from the ever-growing plans to reach further away from planet Earth, starting with landing on Mars. The space environment can be tough with the absence of gravity. Aside from that, according to NASA, the communications can be much delayed as longer distances are being covered from the space missions.

When a medical emergency arises, astronauts will seek help on the medical team on the Earth-based station through communication devices. However, the latency period of the messages exchanged can grow longer due to longer distances and other electromagnetic factors, thereby creating delays.

Since internal organs behave differently when the body is not subjected to gravity, conventional medical knowledge seems to be lacking for the situation. That is where the need occurs for independence from the said communication protocols and for focus on learning through simulations on a flight.

Level Ex – TRISH Partnership

According to an officer from TRISH, many terrestrial technologies were considered in order to address the growing healthcare concerns of NASA. The most effective way they can think of is the potential of learning through simulation, specifically in the form of a video game. They believe that Level Ex has the appropriate capabilities to deliver solutions for the said concern.

Level Ex also expressed their enthusiasm in accepting the challenges. They claimed that around 500,000 medical personnel and practitioners have played their medical video games, and they are confident they have what it takes to meet with the expectations and be a gateway for more advanced and robust technologies.

The TRISH grant given to Level Ex will span for twelve months with an initial framework expected to be developed. Training and education procedures and materials are also projected to be conducted on how to run the simulations.

Improvements Further Expected from A Gamer’s Perspective

The purpose of having astronauts play the planned video games is to simulate scenarios involving medical procedures. Having fun is just a bonus. Therefore, just like a casual gamer, they also have other activities to be done while they continue playing the game.

This is where the “AFK” or “Away-From-Keyboard” option enters. One of the popular games played today employing that option is AFK Arena. The said game is a turn-based RPG, with the theme revolving in medieval mythology with knights, sorcerers, monsters, and more.

What sets it apart from other RPG games is its automated simulation, all the while being entertaining. In connection to the planned simulation video games for the astronauts, an automated option might be a very much-welcomed idea in order for them to be more efficient.

Conclusion

With the development of these challenges for space missions, it will further encourage the technologies on Earth to catch up and be made even easier and more accessible.

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